SMALL EXPERIMENTS. OPEN QUESTIONS.
Small rules.
Strange worlds.
A handful of cells. A few simple rules.
A world nobody quite planned.
Plant something, press play, and see what happens.
What am I looking at?Drag to draw. Keyboard: arrows + Space.
The next move belongs to you.
NOTES FROM THE LAB
Nobody tells the
whole world what to do.
Each cell only counts its eight neighbours. All cells change together, one generation at a time. The patterns emerge from those local decisions.
Explore the mathematicsSimple is enough.
In Conway’s Game of Life, an empty cell with three living neighbours comes to life. A living cell survives with two or three; otherwise, it dies. There is no randomness once the starting cells are set.
B = neighbours needed for birth
S = neighbours needed for survival
Where does the
pattern come from?
You choose the beginning and the rules. You don’t choose every outcome. Try changing just one cell, then watch what follows.
The edges join up, like a world with no border. A traveller leaving the right returns on the left.
Built for the pleasure of finding out.
A small experiment from a server called Dallas.